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Thread: Honing a wedge with no shoulders
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10-23-2013, 11:20 PM #11
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Thanked: 375Glen, I don't know anything, but could this be saved by making a "new spine" for it? like a frame back? if not it'll be a cool letter opener.
CHRIS
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10-23-2013, 11:27 PM #12
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Thanked: 13249
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10-23-2013, 11:32 PM #13
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Thanked: 3228OP
There is a math formula using the spine width and blade size to determine the angle you will get on the bevel http://www.coticule.be/wedges.html .
BobLife is a terminal illness in the end
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10-23-2013, 11:39 PM #14
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Thanked: 13249Looks like the links over there don't load
Here is a Google friendly formula for bevel angle located here on SRP
(2 * asin(.181 / (2 * .620)) * 180) / pi = 16.786646
The .181 being Spine Thickness and .620 being Blade Height
Google friendly means that you put in your values and copy and paste to google search hit enter and BAM !!!! you have the answer
http://straightrazorpalace.com/advan...-theories.htmlLast edited by gssixgun; 10-23-2013 at 11:42 PM.
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10-23-2013, 11:40 PM #15
That looks VERY thick just above the "bevel" and VERY thin at the "spine." I'd say that thing needs a final grinding and a conversion to a frameback if you want to make it into a "razor."
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10-24-2013, 12:03 AM #16
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10-24-2013, 12:10 AM #17
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Thanked: 3228Glen
If you scroll down there is an MS Excel document on the left side that you down load and plug your figures into and it does the calculations and gives you the angle.
BobLife is a terminal illness in the end