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    Once it is straight and even then,,, Try...

    Once it is straight and even then,,,

    Try intermixing circles and x strokes to keep it even get it to pass a TNT and move on, when you get down to 1 or none (your choice) then revert to normal...
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    +1 Unless there is damage I stick with one from...

    +1 Unless there is damage I stick with one from start to finish....and even then that is a whole different process...
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